Hopefully you have already found plenty of Demon or Crimson altars as you explored in pre-Hardmode. What to Do Early in Hard Mode Getting New Ores in the World Demon and Crimson Altars are thankfully visible on the map if you've already explored the Corruption/Crimson thoroughly. You will basically start from scratch, fairly weak, and need to build up your defense and damage to nullify the threat of all the new enemies. New weapons and tools (drill) become available to you with these new ore, but the key is getting them. There is one helmet for each type of metal for magic, melee, and ranged. Your set bonus will now be determined by the type of helmet you wear. Money comes faster, but it also goes as you reforge gear.Īlong with all this, you can craft entirely new armor sets with better set bonuses than flat +defense. Enemies drop over 5x more silver and items you find can be worth 5 gold coins. New types of NPCs will become available ( See my NPC List for move-in requirements), while others will simply sell better items. In some cases, entire species are wiped out and replaced with a stronger variant. Some appear only deep in the ground, others are right there on the surface. They are significantly harder than those before, but also feature better gold drops, materials, and unique accessories. New types of enemies will spawn in all Biomes. Eventually, you can get something that makes this more manageable (Clentaminator), so don't worry about it for a while unless the threat is right next door. Do this early at least in areas with grass, as it spreads fast. Do that maybe 50 blocks deep, then keep an eye on it so it doesn't get out of hand. A gap 5 blocks wide is sufficient to stop their spread toward your territory. If some is very close to your base, it is best to create a buffer zone soon after you get a better pickaxe, just to keep your housing working. Know that Hallow and Crimson/Corruption spread and can convert entire Biomes and make your NPCs' homes unliveable. Having a pure world isn't necessary as you want drops from those monsters, but containing them can be a good thing. The Druid will tell you what percentage of your world is corrupted/hallow. The Crimson/Corruption and Hallow will spread faster in Hardmode. You can handle most of them that spawn on the surface. The hardest monsters of these Biomes are found further down, in the Cavern layer. The new Hallow Biome will be one of them, the other is either Crimson or Corruption, depending on what your world is set to. When Hard Mode is started, two stripes will appear on the world, extending diagnonally in a V shape all the way down. Their horns are profitable to sell, but can also be used to make strong arrows. Hard Mode Features Unicorns are strong enemies found in the Hallow. The only alternative pickaxe is the Reaver Shark, which is currently only available to PC players through fishing from the Ocean. This is a major barrier to your progress. This takes 60 Hellstone Ore and 20 Obsidian for 20 Hellstone Bars. The new monsters do not spawn here until you defeat a mechanical boss, so it's as safe as it was before the boss kill. However, before leaving the Underworld after the battle with the Wall of Flesh, you should be sure to have a Molten Pickaxe, crafted with Hellstone and Obsidian. Of course, the Wall of Flesh is a requirement and you should have 300-400 (max) health. You need a Palladium/Cobalt Pickaxe to get the Mythril. Molten Pickaxe Requirement The Molten Pickaxe/Reaver Shark are required to get you going - there is a progression in the Ore you can mine with each Pickaxe. This Guide to Hard Mode will teach you some of the things you should do first, and what you should build in order to proceed to the end-game.Īt first, I am just describing aspects of Hardmode here. With Hard Mode initiated, it is a new beginning in terms of progression. They've already explored the world and got the best ore, found good weapons and armor and overcame one of the game's largest hurdles. Many players are lost as to what to do once they get to this point. You will receive a Pwnhammer, which is vitally important to Hard Mode progress. When the Wall of Flesh is defeated, the message "The Ancient Spirits of Light and Dark have been released" heralds the start of Hard Mode. This guide's purpose is to prepare you for these changes and help you to progress. Terraria: Hard Mode Guide What to do when starting Hardmode When you kill the Wall of Flesh, your world goes into Hard Mode and many changes take place.
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